Computer Graphics

  1. Introduction to Graphics Programming
    Graphics Programming Common Uses for Computer Graphics Graphics System OpenGL OpenGL Architecture OpenGL data types coordinates   [download pdf]
  2. OpenGl and Code::Blocks
    OpenGl and Code::Blocks OpenGL & Code::block GLUT Functions OpenGL Primitive Transformations    [download pdf]
  3. GLUT
    GLUT Events in OpenGL GLUT Callback functions Menu Functions Window Management    [download pdf]
  4. 2D Drawing
    2D Drawing GL_POINTS GL_LINES GL_TRIANGLES GL_TRIANGLE_STRIP GL_QUAD_STRIP GL_LINE_STRIP GL_LINE_LOOP GL_QUADS GL_POLYGON GL_TRIANGLE_FAN   [download pdf]
  5. 3D Drawing
    3D Graphics Draw a 3D Model Hidden Surface Removal Three-dimensional Applications 15 3D Gasket   [download pdf]
  6. Viewing
    Viewing Translate Rotate Scale Viewing and Modeling Transformations Viewpoint Projection Transformations Animation    [download pdf]
  7. Lighting
    Real-World and OpenGL Lighting Light Source Material Properties Light Properties Surface lighting Lighting model Point Light Directional Light Spotlights   [download pdf]
  8. Texture Mapping
    Texture Mapping Texture Mapping and the OpenGL Pipeline Generating Texture Coordinates   [download pdf]
  9. Drawing Fonts
    Imaging and Raster Primitives Pixel-based primitives Rendering Fonts   [download pdf]
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